Screenplay: Amiel Bartana and Jaques Klueger
Year: 2019
Synopsis: Lucas and Chloe immerse in a virtual game known as Paranoia that consists of solving puzzles. The game developers decide to make it more interesting and create an experience similar to escape rooms where only a few players are invited. Players soon discover that this game has turned too real and that their lives might be in danger.
"Play or Die" is the newest horror movie to ride the wave of the escape room topic. Although hard to believe, this movie is not inspired in “Escape Room”, released this same year, with whom it shares some similarities. The inspiration for this movie comes from a popular French book known as “Puzzle”, from writer Frank Thilliez adapted for this movie by debuting screenwriters Amiel Bartana and Jaques Klueger, who also directs it.
“Play or Die” follows Lucas, who is contacted by Chloe, and which relationship with her is hard to explain, to be a part of a game that consists in solving puzzles. Lucas has an almost supernatural gift to solve puzzles, which makes him a great candidate to participate and win the promised million euros. The game known as Paranoia takes place in a building that hosted a psychiatric hospital, which would have been the first signal for me to realize something was wrong and get out of there. While they start solving the puzzles inside the rooms of the old hospital, all players start realizing that there is much more to the game than just money and bragging rights.

At the same time, this poor character development, particularly for the protagonists, ends up creating two characters which are hard to root for. The other problem is that they try to fit too many puzzles into the movie and Lucas, the main responsible for solving them, does it with agility, which presents him as exaggeratedly smart. This disproportionate intelligence alongside the fast pace of the movie affects creating a sense of danger for each room. The idea behind every puzzle is great and the movie could have benefited if they would have been explored more deeply. Without offending my intelligence, I don't feel capable of solving even the first puzzle presented and I would still be there hoping that my partner in the game would come and save me.

“Play or Die” uses an idea the is becoming very popular in the horror genre but does not make the best out of it. It tries to present too many ideas and only leaves the impression that there could have been a lot more done with everyone. Still, it is entertaining, and the ending is unexpected and efficient in managing to astonish the viewer.
No comments:
Post a Comment